Volume 19, No. 5, 2022
Engineering Problem Solving Using Code Patterns By Means Of Rectangular Figures
Albert Miyer Suarez Castrillón , Rafael Bolívar León , Sir-Alexci Suarez Castrillon
Abstract
This article presents a code pattern based on using a rectangular or square figure, which can also be used by means of matrices. The objective is to use the code pattern to solve and find the solution to different problems, if you adapt the answers to a space in the rectangular figure, this way you can find the solution faster by having a logical coding pattern already defined. The idea is that many exercises always need 2 repetitive structures, and keep their same pattern if they need to be nested. Although it can be implemented with arrays, it is intended for students who are new to programming and need a tool to find the solution without advanced knowledge.
Pages: 674-684
Keywords: Programming, Pseint, code pattern, rectangular shapes.